Play charades
Hidden prompts. Quick turns. Big guesses.
Free games with prompts, timers, and team scores. Pick one and bring your people. No account needed.
Hidden prompts. Quick turns. Big guesses.
Grab some paper. Let your team guess.
Off to the unexpected
THE TOOLBOX
From a quick pick to a whole batch.
Flip one or up to 20 coins, with a visible result for every toss.
Settle a choice with two separate coin flips.
Roll 1–12 D4, D6, D8, D10, D12, D20, or D100 dice and add one modifier.
Roll three D20 dice for a tabletop game.
Play charades with hidden prompts, a round timer, team scores, and no repeated cards.
Set up a quick game for your next gathering.
Get words to draw on paper, with hidden prompts, a round timer, team scores, and no repeats.
Grab a pencil and let your team guess the sketch.
Make sorted sets of distinct numbers, with an optional separate bonus pool.
Pick three sets of six numbers from 1 to 49.
Generate latitude and longitude pairs within your chosen bounds.
Make five coordinate pairs for test data.
Pick whole or decimal numbers from a range, with control over repeats and order.
Draw 12 unique numbers for a game.
Create codes from letters, digits, symbols, or your own character set.
Make a batch of short event codes.
Pick from a small curated word list or draw letters, with control over repeats.
Find five words for a writing exercise.
Draw calendar dates or clock times from a range, with control over repeats.
Pick five dates in the next 30 days.
Create character or placeholder names from local combinations.
Find five names for a story cast.
Build a fictional writing idea from a character, place, and complication.
Keep a character you like and reroll the rest.
Make a story or tabletop quest with an objective, setting, and obstacle.
Find a new scenario for your next session.
Shuffle a list or pick entries, with or without putting them back.
Choose a giveaway winner from pasted names.
Pick names or options one at a time or in small groups, with an optional running pool.
Draw a winner, then remove that entry before the next draw.
Spin a wheel of up to 24 options and see the chosen result.
Choose a lunch spot, then spin again or remove it.
Turn a list of participants into evenly sized random groups.
Split a workshop into four teams.
Build a timed charades and drawing plan for your group, with fair turns, supplies and a printable schedule.
Plan 45 minutes of games for eight people.
Generate one password in your browser using Web Crypto randomness.
Create a new account password.
Make a memorable phrase from six or more independently chosen EFF words.
Create a six-word phrase for a password manager.
Make version 4 random identifiers, one or many at a time.
Assign IDs to records in a prototype.
Draw from a shuffled 52-card deck without replacing cards until reset.
Draw five cards and see what remains in the deck.
Create one or up to 12 random RGB colors with hex codes.
Generate a few starting points for a palette.
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